Gaming Mouse Market Forecast Report

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(Newswire.net — September 15, 2022) — The most precise and comfortable in-game movement is made possible by a gaming mouse. Given how much time a user spends using a mouse, it makes sense to invest in a gaming mouse that is comfortable to hold and has all the functionality necessary for both in-game and everyday use. Many games, including hotkey-heavy MMOs, demand a lot of extra buttons, hence new gaming mice have been introduced. For competitive play, consumers choose a gaming mouse with wireless capabilities that is incredibly light. A gaming mouse is easily accessible for less than US$50. The market for gaming mice is expanding because of new gaming consoles and PC games.

Customers may use the gaming mouse for hundreds of hours of gaming, Photoshop work, and web browsing because it features a universal form for all grip styles and hand sizes. Despite years of improvements, the gaming mouse never loses its grasp on hands and has an unbreakable design. Customers can comfortably hold the shape in their hands, and the texture feels great while playing games. A gaming mouse’s design is straightforward, with two precisely positioned thumb buttons that are of a generous size. Users can utilize gaming mice more widely because to these features.

The market for gaming mice is predicted to grow from its estimated size of USD 3.50 billion in 2020 to USD 9.50 billion by 2028 at a CAGR of 13.2%, according to a recent study by Emergen Research. The global gaming mouse industry is being driven by rising disposable incomes, particularly in developing nations, and rising young gaming interest.

To fully enjoy games, a gaming mouse with responsive sensors and an ergonomic grip is essential. The added accuracy and bold response provided by a mouse made exclusively for gaming can completely change the gaming experience. The success of the gaming mouse is attributed to its advanced features, which include quick sensors, programmable buttons, adjustable weight, and dots per inch settings.

Customers may use the gaming mouse for hundreds of hours of gaming, Photoshop work, and web browsing because it features a universal form for all grip styles and hand sizes. Despite years of improvements, the gaming mouse never loses its grasp on hands and has an unbreakable design. Customers can comfortably hold the shape in their hands, and the texture feels great while playing games. A gaming mouse’s design is straightforward, with two precisely positioned thumb buttons that are of a generous size. Users can utilize gaming mice more widely because to these features.

Key Findings From the Report:

According to product type, the MOBA segment is anticipated to increase at a 13.7% annual pace during the projected period. Strong growth can be ascribed to a rising desire for ergonomic designs and pleasant grips, as well as improved MOBA model availability.

The internet category, which is based on distribution channels, accounted for a sizable portion of the market revenue share in 2020 and is anticipated to continue growing through 2028. This is explained by the availability of trustworthy online shopping portals, exclusive discounts, and the practicality of doorstep deliveries. Sales of gaming mice through online channels will increase due to consumers’ demand for quick, non-physical buying experiences without the need for travel.

Key players operating in the global gaming mouse market include Corsair, Genius, HyperX, Logitech, Roccat, Microsoft, MADSCATZ, Razer, RAPPOO, and BLOODY among others. Rising investments by the key industry players in R&D for product enhancement will bolster the gaming mouse market growth over the analysis period.

Emergen Research has segmented the global gaming mouse market on the basis of product type, distribution channel, end-use, and region:

Product Type Outlook: (Revenue, USD Billion; 2018-2028)

  • MMO Mouse
  • Moba Mouse
  • FPS Mouse
  • RTS Mouse
  • ALL-Purpose Mouse

Distribution Channel Outlook: (Revenue, USD Billion; 2018-2028)

  • Online
  • Retail Stores

End-use Outlook: (Revenue, USD Billion; 2018-2028)

  • Personal
  • Internet Cafe